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Pipfold

Shut the Box: the variants

The game is played a little differently at every table. Here are the common versions, what they change — and which of them Pipfold lets you set. The base rules are on rules.

How many flaps — and how many dice

VersionDiceStarting totalHow it plays
Flaps 1–9
the classic
two45The version standing in most pubs. Two dice reach every number from 2 to 12, the row stops at 9 — so 10, 11 and 12 only work as combinations.
Flaps 1–10two55One flap more, the same two dice. Longer, and the endgame is harder: if the 10 is left standing alone, the pips must total exactly 10 — that is 3 rolls in 36.
Flaps 1–12
the big one
three78The third die belongs to it, otherwise 11 and 12 would only be reachable as combinations. Far more choices per roll — and more to get wrong.
The large variant: twelve flaps from 1 to 12 and three dice in the box.
Flaps 1–12 with three dice. The open total sits top right.

The same base rule holds in all three: as soon as the open total is at most 6·k, you may roll with k dice.

Extra rules

RuleWhat it changes
One die from 7 upThe classic pub rule: once every flap from 7 upwards is shut, you may roll a single die. It rewards clearing the big flaps first.
Single flaps onlyNo combinations — only what a single flap hits on its own counts. Much harder, and the rounds get short.
Plus and minusThe school and household variant: the target is any number you can build from the pips with + and . From 6 and 5 you get 11 or 1. Classically only the sum counts — with this rule the board becomes an arithmetic game.
Same dice for everyoneWith several players, everyone gets the same sequence of rolls. Then only the choices differ — no luck left in the comparison.

All four sit in the game menu under „Settings“ and switch on individually. The default is the classic version: 1–9, two dice, combinations allowed, sum only.

House rules we do not implement

Shut the Box is in the public domain, so it is played differently everywhere. You will meet these rules — and Pipfold does notimplement them:

Wood and sound

Not a rule, but the question comes up: the box comes in three woods —maple, walnut and ash, each with its own felt. Plus a hard-contrast version for weak sight or bright daylight. Sound and motion can both be switched off; the system setting for reduced motion is respected anyway.

The same round in walnut: dark wood, red felt, dark dice with light pips.
Walnut with red felt — one of three.

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